Tuesday, January 19, 2010

Playing with Maya and my projects.

Yesterday I made things in Maya for the first time ever, and although they were just a simple crate and a fairly average sky dome it was nice to get to grips with the basic controls as well as learn where some of the more frequently used buttons are. It is amazing how creating simple things can become frustrating when you can’t find the one tool you need even when you are working from a tutorial! Yet even through the moments where I jumped over a step and messed up I finally managed to get a 3D object made with a simple texture on, and if I’m honest with myself I feel fairly satisfied that I could actually do something on there. In the end the two crates I made had different texture, one being a science fiction crate in the style of “Deadspace” and the other a wooden crate. I’m going to continue working with tutorials off web CT in my own time and attend Bev’s tutorial on Monday afternoons to gain experience and improve my skills quickly.

I’ve also been thinking about the two projects that I want to do for my advanced practice 2 module and have decided on what direction I am going to be heading in. They are as follows:

Project One

This project will focus on creating a small 3-D gaming environment that uses narrative design to give the game mechanics reason and substance within the design of the levels created for them. The game mechanics will also need to demonstrate the ability to grow and be used in scenarios that get progressively more difficult. This will give the mechanics longevity and keep the players engaged in the gaming environment and narrative.

Project Two

This project will concentrate on the more commercial aspect of games design by creating a “bite-sized” game for either a portable gaming device that supports digital distribution or a game that is digital distributed through PC or Mac. This will have to be a small game that is designed for short periods of playtime and that is aimed at a specific audience. This project will directly relate to a commercial context with the game aiming to be professionally designed with the intended outcome of being independently distributed.

Hopefully I will get some feedback off my tutors on Thursday to gain a bit more incite into these project ideas so I can begin with my research. Lots of work to do yet again but to be perfectly honest I can’t wait to get my teeth into these projects. Just need to double check I’m heading into the right direction.

No comments:

Post a Comment